Unity Programmer
Tair Vildanov
(NaNaNaS)
+998 90 135-22-43
Key Skills and Technology Stack
About me:
I have been developing games on Unity for more than 2 years, during this time I managed to work in a team of 10 people on a fairly large project for a game jam (you can see it in the "portfolio" section). I am well familiar with C#, Unity, OOP, SOLID, Git (GitHub and GitLab), Zenject, DOTween, UniRx, ECS (LeoECS Lite), design patterns, I use such plugins as: NavMesh, Cinemachine, NaughtyAttributes. Worked with particles, shaders, animations, ScriptableObjects. At the moment, I am mastering asynchronous programming with UniTask and delving into the study of the project architecture. I really like the topic of AI, procedural generation and procedural animation, I'm also going to develop in this direction.
Looking for a remote job as a Unity programmer
Russian Language
Native
English Language
B1
