My projects:
MSA. Operation "Cactus"

The project for SibGameJam November 2023. I worked with a team of 12 people. I have developed interactive objects and traps, as well as a sound system. Also, thanks to an experienced developer in the team, I learned a lot of new useful things, learned how to use DI correctly, and correctly build interactions between objects in the project. Improved my knowledge of architecture and patterns.

Kitchen Chaos

The game is made according to the course. When creating, I studied a bunch of new themes and ways to create different parts of the game. I improved the purity and quality of the code, learned how to use events correctly and create interactions between various objects, figured out input settings and key rebinding, started creating shaders using Shader Graph, began to deal with post-processing, understood when and how to use Scriptable Objects correctly, figured out how to control music and sounds.
Now it is planned to add online multiplayer to the game according to the same course

Dragon's Weekends

The first team project for a game jam. Gained experience working in a team, learned how to quickly complete tasks. I mainly worked on the interactive object system and bug detection and correction

Bulls and Cows

A small, popular logic game in which you need to guess a number by analysing previous results.
In the settings, you can choose the length of the guessed number

Memory

This game was made by me and during the development I studied and applied a lot of new things

Ping-Pong

This game was made by me and is designed for two players

Test Projects


Test Projects on GitHub that I have performed while looking for a job


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